Building scalable server-side systems with Go, Java, Kotlin, and NodeJS.
Optimized database solutions with MySQL, MongoDB, and Redis.
RESTful and GraphQL APIs with Gin, Spring and Express.
CI/CD pipelines, Docker, Github Actions.
Distributed control system that synchronises multiple Assetto Corsa game sessions accross different computers.
Game proxy system that manages multiple connections simultaneously. Eases up host configuration and improves administration tools.
Minecraft Game Server made from scratch, decreasing resource usage and improving performance.
Minecraft plugin that allows developers to add custom objects and textures to the game without mods or conflicts between each other.
A project featuring a set of tools to deploy ephemeral Minecraft development servers with speed and ease.
Website for visualizing different sorting algorithms, measure their time, operations amount, etc.